AI Insights · Timothy · October 2021
Top 5 Battlefield Commander Games on Android in Netherlands: Q3 2021
Discover how the top 5 Battlefield Commander Games performed on the Android platform in the Netherlands during Q3 2021, with insights on downloads, revenue, and active user trends.
In the third quarter of 2021, the top 5 Battlefield Commander Games on the Android platform in the Netherlands showed varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at approximately $21.4K in early July and stabilizing around $13.4K by the end of September. Weekly downloads saw a decline, starting at 3.4K in late June and dropping to around 2.5K by the end of September. However, weekly active users demonstrated resilience, rebounding from a low of 414.9K in early August to approximately 490.4K by the end of the quarter.
Art of War: Legions by Fastone Games HK had a mixed quarter. Weekly revenue peaked at $8.5K in mid-July but dipped to around $4.3K by the end of September. Weekly downloads fluctuated, peaking at 1.2K in late September. Active users remained relatively stable, averaging around 13.2K with minor fluctuations.
Might & Magic: Era of Chaos from Ubisoft Mobile Games saw a stable revenue trend, with a notable peak at $4.6K in early August, before settling at about $1.4K by the end of September. Weekly downloads were minimal, peaking at 152 in mid-August. Active users showed a slight decline, from 894 in late June to 644 by the end of September.
Art of Conquest : Airships by Lilith Games SG Pte. Ltd. displayed a steady increase in weekly revenue, reaching approximately $3.4K in mid-September. Downloads peaked at 574 in mid-August, while active users saw a significant rise from 149 in late June to 776 by the end of September.
Mobile Royale - War & Strategy from IGG.COM had a relatively stable quarter with weekly revenue peaking at $2.8K in late June and settling at about $1.4K by the end of September. Downloads remained low, peaking at 41 in late September. Active users hovered around 106 in late June and showed a slight increase to 91 by the end of the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.